DepthMinMax Class
Namespace: Stride.Rendering.ImagesAssembly: Stride.Rendering.dll
System.Object → DisposeBase → ComponentBase → RendererCoreBase → RendererBase → DrawEffect → ImageEffect →
DepthMinMax
Derived from DepthMinMax:
public class DepthMinMax : ImageEffect, IComponent, IReferencable, ICollectorHolder, IImageEffect, IGraphicsRenderer, IGraphicsRendererBase, IGraphicsRendererCore, IDisposable
| Name | Description | |
|---|---|---|
| Constructors | ||
| DepthMinMax() | ||
| Properties | ||
| IsResultAvailable | ||
| Result | ||
| Methods | ||
| DrawCore(RenderDrawContext) | ||
| InitializeCore() | ||
Constructors
DepthMinMax()
public DepthMinMax()
Properties
IsResultAvailable
public bool IsResultAvailable { get; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Result
public Vector2 Result { get; }
Property Value
| Type | Description |
|---|---|
| Vector2 |
Methods
DrawCore(RenderDrawContext)
protected override void DrawCore(RenderDrawContext context)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderDrawContext | context |
Overrides
InitializeCore()
protected override void InitializeCore()