LightGroupRendererShadow Class
Namespace: Stride.Rendering.LightsAssembly: Stride.Rendering.dll
Base class for light renderers that use shadow maps.
                 Derived from LightGroupRendererShadow:  LightDirectionalGroupRenderer  LightPointGroupRenderer 
              
              
              
public abstract class LightGroupRendererShadow : LightGroupRendererDynamic
              Properties
LightTypes
public override Type[] LightTypes { get; }
              Property Value
| Type | Description | 
|---|---|
| System.Type[] | 
Overrides
| Improve this Doc View SourceMethods
ProcessLights(LightGroupRendererBase.ProcessLightsParameters)
public override void ProcessLights(LightGroupRendererBase.ProcessLightsParameters parameters)
              Parameters
| Type | Name | Description | 
|---|---|---|
| LightGroupRendererBase.ProcessLightsParameters | parameters | 
Overrides
Reset()
public override void Reset()
              Overrides
SetViews(FastList<RenderView>)
public override void SetViews(FastList<RenderView> views)
              Parameters
| Type | Name | Description | 
|---|---|---|
| FastList<RenderView> | views | 
Overrides
UpdateShaderPermutationEntry(ForwardLightingRenderFeature.LightShaderPermutationEntry)
public override void UpdateShaderPermutationEntry(ForwardLightingRenderFeature.LightShaderPermutationEntry shaderEntry)
              Parameters
| Type | Name | Description | 
|---|---|---|
| ForwardLightingRenderFeature.LightShaderPermutationEntry | shaderEntry |