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    ComputeShaderClassScalar Class

    Namespace: Stride.Rendering.Materials.ComputeColors
    Assembly: Stride.Rendering.dll

    A shader outputing a single scalar value.

    System.Object → ComputeNode → ComputeShaderClassBase<IComputeScalar> → ComputeShaderClassScalar
    Derived from ComputeShaderClassScalar:

    [DataContract("ComputeShaderClassScalar")]
    [Display("Shader", null)]
    public class ComputeShaderClassScalar : ComputeShaderClassBase<IComputeScalar>, IComputeScalar, IComputeNode

    Inherited Members

    ComputeShaderClassBase<IComputeScalar>.MixinReference
    ComputeShaderClassBase<IComputeScalar>.Generics
    ComputeShaderClassBase<IComputeScalar>.CompositionNodes
    ComputeShaderClassBase<IComputeScalar>.Members
    ComputeShaderClassBase<IComputeScalar>.GetChildren(Object)
    ComputeShaderClassBase<IComputeScalar>.GenerateShaderSource(ShaderGeneratorContext, MaterialComputeColorKeys)
    ComputeShaderClassBase<IComputeScalar>.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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