MeshVelocityRenderFeature Class
Namespace: Stride.RenderingAssembly: Stride.Rendering.dll
Output per-pixel motion vectors to a separate render target
                 System.Object →  DisposeBase →  ComponentBase →  RenderFeature →  SubRenderFeature →  
                MeshVelocityRenderFeature
              
              
                 Derived from MeshVelocityRenderFeature: 
              
              
              
[DataContract(DefaultMemberMode = DataMemberMode.Never)]
public class MeshVelocityRenderFeature : SubRenderFeature, IComponent, IReferencable, ICollectorHolder, IGraphicsRendererCore, IDisposable
              | Name | Description | |
|---|---|---|
| Fields | ||
| TransformRenderFeature | ||
| Methods | ||
| InitializeCore() | ||
| Prepare(RenderDrawContext) | ||
| PrepareEffectPermutations(RenderDrawContext) | ||
Fields
TransformRenderFeature
public TransformRenderFeature TransformRenderFeature
              Field Value
| Type | Description | 
|---|---|
| TransformRenderFeature | 
Methods
InitializeCore()
protected override void InitializeCore()
              Overrides
Prepare(RenderDrawContext)
public override void Prepare(RenderDrawContext context)
              Parameters
| Type | Name | Description | 
|---|---|---|
| RenderDrawContext | context | 
Overrides
PrepareEffectPermutations(RenderDrawContext)
public override void PrepareEffectPermutations(RenderDrawContext context)
              Parameters
| Type | Name | Description | 
|---|---|---|
| RenderDrawContext | context |