RenderTextureFormat Enum
Namespace: Stride.Rendering.RenderTexturesAssembly: Stride.Rendering.dll
Describes the format of a RenderTextureDescriptor.
public enum RenderTextureFormat
Fields
| Name | Description |
|---|---|
| HDR | The rendering target is a floating point 64 bits targets (4 x 16 bits half floats per RGBA component). |
| LDR | The rendering target is a 32bits bits targets (4 x 16 bits half floats per RGBA component). |