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    ShaderInputBytecode Struct

    Namespace: Stride.Shaders
    Assembly: Stride.Shaders.dll

    Structure containing SPIR-V bytecode, as well as mappings from input attribute locations to semantics.

    [DataContract]
    public struct ShaderInputBytecode
    Name Description
    Fields
    Data
    InputAttributeNames
    ResourceBindings
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    Fields


    Data

    public byte[] Data
    Field Value
    Type Description
    System.Byte[]

    InputAttributeNames

    public Dictionary<int, string> InputAttributeNames
    Field Value
    Type Description
    System.Collections.Generic.Dictionary<System.Int32, System.String>

    ResourceBindings

    public Dictionary<string, int> ResourceBindings
    Field Value
    Type Description
    System.Collections.Generic.Dictionary<System.String, System.Int32>

    Inherited Members

    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()

    Extension Methods

    ComponentBaseExtensions.DisposeBy<T>(T, ICollectorHolder)
    ComponentBaseExtensions.RemoveDisposeBy<T>(T, ICollectorHolder)
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