Table of Contents

Introduction

In this tutorial we will learn about the basics of the Stride game engine. We will learn how to setup a new project, how to create entities and how to add components to them. We will also learn how to create scripts and how to debug them.

We will cover these topics:

  • How to setup the C# beginners project template
  • How entities and components work
  • The types of script
  • Logging
  • Debugging