Table of Contents

Enum DataMemberMode

Namespace
Stride.Core
Assembly
Stride.Core.dll

Specify the way to store a property or field of some class or structure.

public enum DataMemberMode

Fields

Assign = 1

When restored, new object is created by using the parameters in the YAML data and assigned to the property / field. When the property / field is writeable, this is the default.

Binary = 3

Only valid for a property / field that has an array type of some value type. The content of the array is stored in a binary format encoded in base64 style.

Content = 2

Only valid for a property / field that return a class, no strings, primitives or value types. When restored, instead of recreating the whole class, the members are independently restored. When the property / field is not writeable this is the default.

Default = 0

Use the default mode depending on the type of the field/property.

Never = 4

The property / field will not be stored.