Table of Contents

Struct VRControllerState_t_Packed

Namespace
Valve.VR
Assembly
Stride.VirtualReality.dll
public struct VRControllerState_t_Packed
Inherited Members

Constructors

VRControllerState_t_Packed(VRControllerState_t)

public VRControllerState_t_Packed(VRControllerState_t unpacked)

Parameters

unpacked VRControllerState_t

Fields

rAxis0

public VRControllerAxis_t rAxis0

Field Value

VRControllerAxis_t

rAxis1

public VRControllerAxis_t rAxis1

Field Value

VRControllerAxis_t

rAxis2

public VRControllerAxis_t rAxis2

Field Value

VRControllerAxis_t

rAxis3

public VRControllerAxis_t rAxis3

Field Value

VRControllerAxis_t

rAxis4

public VRControllerAxis_t rAxis4

Field Value

VRControllerAxis_t

ulButtonPressed

public ulong ulButtonPressed

Field Value

ulong

ulButtonTouched

public ulong ulButtonTouched

Field Value

ulong

unPacketNum

public uint unPacketNum

Field Value

uint

Methods

Unpack(ref VRControllerState_t)

public void Unpack(ref VRControllerState_t unpacked)

Parameters

unpacked VRControllerState_t