Table of Contents

Struct VRVulkanTextureData_t

Namespace
Valve.VR
Assembly
Stride.VirtualReality.dll
public struct VRVulkanTextureData_t
Inherited Members

Fields

m_nFormat

public uint m_nFormat

Field Value

uint

m_nHeight

public uint m_nHeight

Field Value

uint

m_nImage

public ulong m_nImage

Field Value

ulong

m_nQueueFamilyIndex

public uint m_nQueueFamilyIndex

Field Value

uint

m_nSampleCount

public uint m_nSampleCount

Field Value

uint

m_nWidth

public uint m_nWidth

Field Value

uint

m_pDevice

public IntPtr m_pDevice

Field Value

IntPtr

m_pInstance

public IntPtr m_pInstance

Field Value

IntPtr

m_pPhysicalDevice

public IntPtr m_pPhysicalDevice

Field Value

IntPtr

m_pQueue

public IntPtr m_pQueue

Field Value

IntPtr