Class LightShaftBoundingVolumeProcessor
- Namespace
- Stride.Engine.Processors
- Assembly
- Stride.Engine.dll
public class LightShaftBoundingVolumeProcessor : EntityProcessor<LightShaftBoundingVolumeComponent>
- Inheritance
-
LightShaftBoundingVolumeProcessor
- Inherited Members
Methods
GetBoundingVolumesForComponent(LightShaftComponent)
public IReadOnlyList<RenderLightShaftBoundingVolume> GetBoundingVolumesForComponent(LightShaftComponent component)
Parameters
componentLightShaftComponent
Returns
OnEntityComponentAdding(Entity, LightShaftBoundingVolumeComponent, LightShaftBoundingVolumeComponent)
Run when a matching entity is added to this entity processor.
protected override void OnEntityComponentAdding(Entity entity, LightShaftBoundingVolumeComponent component, LightShaftBoundingVolumeComponent data)
Parameters
entityEntityThe entity.
componentLightShaftBoundingVolumeComponentdataLightShaftBoundingVolumeComponentThe associated data.
OnEntityComponentRemoved(Entity, LightShaftBoundingVolumeComponent, LightShaftBoundingVolumeComponent)
Run when a matching entity is removed from this entity processor.
protected override void OnEntityComponentRemoved(Entity entity, LightShaftBoundingVolumeComponent component, LightShaftBoundingVolumeComponent data)
Parameters
entityEntityThe entity.
componentLightShaftBoundingVolumeComponentdataLightShaftBoundingVolumeComponentThe associated data.
Update(GameTime)
Performs work related to this processor.
public override void Update(GameTime time)
Parameters
timeGameTime