Class AssetCompilerBase
Base implementation for IAssetCompiler suitable to compile a single type of Asset.
public abstract class AssetCompilerBase : IAssetCompiler- Inheritance
- 
      objectAssetCompilerBase
- Implements
Properties
AlwaysCheckRuntimeTypes
public virtual bool AlwaysCheckRuntimeTypes { get; }Property Value
Methods
GetAbsolutePath(AssetItem, UFile)
Returns the absolute path on the disk of an Stride.Core.IO.UFile that is relative to the asset location.
protected static UFile GetAbsolutePath(AssetItem assetItem, UFile relativePath)Parameters
- assetItemAssetItem
- The asset on which is based the relative path. 
- relativePathUFile
- The path relative to the asset path that must be converted to an absolute path. 
Returns
- UFile
- The absolute path on the disk of the - relativePathargument.
Exceptions
- ArgumentException
- The - relativePathargument is a null or empty Stride.Core.IO.UFile.
GetInputFiles(AssetItem)
Enumerates all the dependencies required to compile this asset
public virtual IEnumerable<ObjectUrl> GetInputFiles(AssetItem assetItem)Parameters
- assetItemAssetItem
- The asset for which dependencies are enumerated 
Returns
- IEnumerable<ObjectUrl>
- The dependencies 
GetInputTypes(AssetItem)
Enumerates all the asset types required to compile this asset
public virtual IEnumerable<BuildDependencyInfo> GetInputTypes(AssetItem assetItem)Parameters
- assetItemAssetItem
- The asset for which types are enumerated 
Returns
- IEnumerable<BuildDependencyInfo>
- The dependencies 
GetInputTypesToExclude(AssetItem)
Enumerates all the asset types to exclude when compiling this asset
public virtual IEnumerable<Type> GetInputTypesToExclude(AssetItem assetItem)Parameters
- assetItemAssetItem
- The asset for which types are enumerated 
Returns
- IEnumerable<Type>
- The types to exclude 
Remarks
This method takes higher priority, it will exclude assets included with inclusion methods even in the same compiler
GetRuntimeTypes(AssetItem)
public virtual IEnumerable<Type> GetRuntimeTypes(AssetItem assetItem)Parameters
- assetItemAssetItem
Returns
Prepare(AssetCompilerContext, AssetItem)
Compiles a list of assets from the specified package.
public AssetCompilerResult Prepare(AssetCompilerContext context, AssetItem assetItem)Parameters
- contextAssetCompilerContext
- assetItemAssetItem
- The asset reference. 
Returns
- AssetCompilerResult
- The result of the compilation. 
Prepare(AssetCompilerContext, AssetItem, string, AssetCompilerResult)
Compiles the asset from the specified package.
protected abstract void Prepare(AssetCompilerContext context, AssetItem assetItem, string targetUrlInStorage, AssetCompilerResult result)Parameters
- contextAssetCompilerContext
- The context to use to compile the asset. 
- assetItemAssetItem
- The asset to compile 
- targetUrlInStoragestring
- The absolute URL to the asset, relative to the storage. 
- resultAssetCompilerResult
- The result where the commands and logs should be output.