Struct NavigationRaycastResult
- Namespace
- Stride.Navigation
- Assembly
- Stride.Navigation.dll
Result for a raycast query on a navigation mesh
public struct NavigationRaycastResult- Inherited Members
Fields
Hit
true if the raycast hit something
public bool HitField Value
Normal
Normal of the non-walkable area boundary that was hit
public Vector3 NormalField Value
Position
Position where the ray hit a non-walkable area boundary
public Vector3 Position