Table of Contents

Enum SmoothingPolicy

Namespace
Stride.Particles.ShapeBuilders
Assembly
Stride.Particles.dll

Specifies if the ribbon should be additionally smoothed or rendered as is.

[DataContract("SmoothingPolicy")]
[Display("Smoothing", null)]
public enum SmoothingPolicy

Fields

Best = 2

Smoothing based on circumcircles generated around every three adjacent points. Best suited for rapid, circular motions

Fast = 1

Smoothing using Catmull-Rom interpolation. Generally looks good

None = 0

Ribbons only use control points and edges are hard. Good for straight lines