Enum CollisionMask
- Namespace
- Stride.BepuPhysics
- Assembly
- Stride.BepuPhysics.dll
Represents a collection of layers, any layer set in this value would be colliding.
[Flags]
public enum CollisionMask : uint- Extension Methods
Fields
- Everything = Layer0 | Layer1 | Layer2 | Layer3 | Layer4 | Layer5 | Layer6 | Layer7 | Layer8 | Layer9 | Layer10 | Layer11 | Layer12 | Layer13 | Layer14 | Layer15 | Layer16 | Layer17 | Layer18 | Layer19 | Layer20 | Layer21 | Layer22 | Layer23 | Layer24 | Layer25 | Layer26 | Layer27 | Layer28 | Layer29 | Layer30 | Layer31
- Layer0 = 1
- Layer1 = 2
- Layer10 = 1024
- Layer11 = 2048
- Layer12 = 4096
- Layer13 = 8192
- Layer14 = 16384
- Layer15 = 32768
- Layer16 = 65536
- Layer17 = 131072
- Layer18 = 262144
- Layer19 = 524288
- Layer2 = 4
- Layer20 = 1048576
- Layer21 = 2097152
- Layer22 = 4194304
- Layer23 = 8388608
- Layer24 = 16777216
- Layer25 = 33554432
- Layer26 = 67108864
- Layer27 = 134217728
- Layer28 = 268435456
- Layer29 = 536870912
- Layer3 = 8
- Layer30 = 1073741824
- Layer31 = 2147483648
- Layer4 = 16
- Layer5 = 32
- Layer6 = 64
- Layer7 = 128
- Layer8 = 256
- Layer9 = 512
- None = 0