Enum CompilationMode
- Namespace
- Stride
- Assembly
- Stride.dll
An enum that describes the compilation mode used to compile a game.
public enum CompilationModeFields
- AppStore = 2
- The game was compiled in release mode for app-store (for end-user release) - Impact on compilation on other components: - Shaders are compiled in optimization level 2 with no debuginformation.
 
- Shaders are compiled in optimization level 2 with 
- Debug = 0
- The game was compiled in debug mode. - Impact on compilation on other components: - Shaders are compiled in debug mode with debug information.
 
- Release = 1
- The game was compiled in release mode. - Impact on compilation on other components: - Shaders are compiled in optimization level 1 with debug information.
 
- Testing = 3
- The game was compiled in testing mode. - Impact on compilation on other components: - Shaders are compiled in debug mode with debug information.