Class BuildAssetNode
public class BuildAssetNode- Inheritance
- 
      objectBuildAssetNode
Constructors
BuildAssetNode(AssetItem, Type, BuildDependencyManager)
public BuildAssetNode(AssetItem assetItem, Type compilationContext, BuildDependencyManager dependencyManager)Parameters
- assetItemAssetItem
- compilationContextType
- dependencyManagerBuildDependencyManager
Fields
VisitRuntimeTypes
public static PropertyKey<bool> VisitRuntimeTypesField Value
Properties
AssetItem
public AssetItem AssetItem { get; }Property Value
CompilationContext
public Type CompilationContext { get; }Property Value
References
public ICollection<BuildAssetLink> References { get; }Property Value
Methods
Analyze(AssetCompilerContext)
Performs analysis on the asset to figure out all the needed dependencies
public bool Analyze(AssetCompilerContext context)Parameters
- contextAssetCompilerContext
- The compiler context 
Returns
- bool
- True if the node was updated, false otherwise. 
ToString()
Returns a string that represents the current object.
public override string ToString()Returns
- string
- A string that represents the current object.