Class ProcessorManager
- Namespace
- Stride.Engine.FlexibleProcessing
- Assembly
- Stride.Engine.dll
public class ProcessorManager
- Inheritance
-
ProcessorManager
Constructors
ProcessorManager(IServiceRegistry)
public ProcessorManager(IServiceRegistry registryParam)
Parameters
registryParam
IServiceRegistry
Methods
Draw(RenderContext)
public void Draw(RenderContext context)
Parameters
context
RenderContext
IntroduceComponent(EntityComponent, ExecutionMode)
public void IntroduceComponent(EntityComponent _component, ExecutionMode executionMode)
Parameters
_component
EntityComponentexecutionMode
ExecutionMode
RemoveComponent(EntityComponent, ExecutionMode)
public void RemoveComponent(EntityComponent _component, ExecutionMode executionMode)
Parameters
_component
EntityComponentexecutionMode
ExecutionMode
Update(GameTime)
public void Update(GameTime gameTime)
Parameters
gameTime
GameTime