Enum GraphicsProfile
Identifies the set of supported devices for the demo based on device capabilities.
[DataContract("GraphicsProfile")]
public enum GraphicsProfileFields
- [Display("Direct3D 10.0 / OpenGL ES 3.0", null)] Level_10_0 = 40960
- DirectX10 support (HLSL 4.0, Geometry Shader) 
- [Display("Direct3D 10.1", null)] Level_10_1 = 41216
- DirectX10.1 support (HLSL 4.1, Geometry Shader) 
- [Display("Direct3D 11.0 / OpenGL ES 3.1", null)] Level_11_0 = 45056
- DirectX11 support (HLSL 5.0, Compute Shaders, Domain/Hull Shaders) 
- [Display("Direct3D 11.1", null)] Level_11_1 = 45312
- DirectX11.1 support (HLSL 5.0, Compute Shaders, Domain/Hull Shaders) 
- [Display("Direct3D 11.2", null)] Level_11_2 = 45568
- DirectX11.2 support (HLSL 5.0, Compute Shaders, Domain/Hull Shaders) 
- [Display("Direct3D 9.1 / OpenGL ES 2.0", null)] Level_9_1 = 37120
- DirectX9 support (HLSL 3.0) 
- [Display("Direct3D 9.2", null)] Level_9_2 = 37376
- DirectX9 support (HLSL 3.0) 
- [Display("Direct3D 9.3", null)] Level_9_3 = 37632
- DirectX9 support (HLSL 3.0)