Enum SpriteFontType
public enum SpriteFontTypeFields
- [Display("Runtime Rasterized", null)] Dynamic = 1
- Font which can change its font size dynamically and is compiled at runtime 
- [Display("Signed Distance Field", null)] SDF = 2
- Signed Distance Field font which is pre-compiled but can still be scaled at runtime 
- [Display("Offline Rasterized", null)] Static = 0
- Static font which has fixed font size and is pre-compiled