Enum SwizzleMode
Specify how to swizzle a vector.
public enum SwizzleModeFields
- [Display("Default", null)] None = 0
- Take the vector as is. 
- [Display("Normal map", null)] NormalMap = 2
- Reconstructs the Z(B) component from R and G. 
- [Display("Grayscale (opaque)", null)] RRR1 = 3
- Take the only the red component of the vector, but keeps the object opaque 
- [Display("Grayscale (alpha)", null)] RRRR = 1
- Take the only the red component of the vector. 
- [Display("Grayscale (alpha)", null)] XXXX = 1
- Take the only the x component of the vector.