Class StaticColliderComponent
[DataContract("StaticColliderComponent")]
[Display("Static collider", null)]
public sealed class StaticColliderComponent : PhysicsTriggerComponentBase, IIdentifiable- Inheritance
- 
      objectStaticColliderComponent
- Implements
- Inherited Members
Properties
AlwaysUpdateNaviMeshCache
[DataMember(100)]
public bool AlwaysUpdateNaviMeshCache { get; set; }Property Value
Methods
OnAttach()
Called whenever an entity with this component is added to scene.
protected override void OnAttach()OnDetach()
protected override void OnDetach()