Class VRRendererSettings
- Namespace
- Stride.Rendering.Compositing
- Assembly
- Stride.Engine.dll
[DataContract]
public class VRRendererSettings- Inheritance
- 
      objectVRRendererSettings
Fields
CopyMirror
Specifies if VR rendering should be copied to the current render target.
[DataMember(25)]
public bool CopyMirrorField Value
MirrorScaler
public ImageScaler MirrorScalerField Value
RenderViews
public RenderView[] RenderViewsField Value
VRDevice
public VRDevice VRDeviceField Value
Properties
Enabled
[DataMember(10)]
public bool Enabled { get; set; }Property Value
IgnoreCameraRotation
[DataMember(20)]
public bool IgnoreCameraRotation { get; set; }Property Value
IgnoreDevicePosition
[DataMember(27)]
public bool IgnoreDevicePosition { get; set; }Property Value
IgnoreDeviceRotation
[DataMember(25)]
public bool IgnoreDeviceRotation { get; set; }Property Value
Overlays
[DataMember(40)]
public List<VROverlayRenderer> Overlays { get; }Property Value
RequestPassthrough
[DataMember(50)]
public bool RequestPassthrough { get; set; }Property Value
RequiredApis
[DataMember(30)]
public List<VRDeviceDescription> RequiredApis { get; }