Struct TransformTRS
Stores transformation in a TRS format (Position, Rotation and Scale).
[DataContract]
public struct TransformTRS- Inherited Members
Remarks
It first applies scaling, then rotation, then translation. Rotation is stored in a Quaternion so that animation system can provides smooth rotation interpolations and blending.
Fields
Position
The translation.
public Vector3 PositionField Value
Rotation
The rotation.
public Quaternion RotationField Value
Scale
The scaling
public Vector3 Scale