Class VROverlay
- Namespace
- Stride.VirtualReality
- Assembly
- Stride.VirtualReality.dll
public abstract class VROverlay- Inheritance
- 
      objectVROverlay
Fields
FollowHeadRotation
public bool FollowHeadRotationField Value
Position
public Vector3 PositionField Value
Rotation
public Quaternion RotationField Value
SurfaceSize
public Vector2 SurfaceSizeField Value
Properties
Enabled
public virtual bool Enabled { get; set; }Property Value
Height
public int Height { get; protected set; }Property Value
Width
public int Width { get; protected set; }Property Value
Methods
Dispose()
public abstract void Dispose()UpdateSurface(CommandList, Texture)
public abstract void UpdateSurface(CommandList commandList, Texture texture)Parameters
- commandListCommandList
- textureTexture