Table of Contents

Enum AnimationRepeatMode

Namespace
Stride.Animations
Assembly
Stride.Engine.dll

Enumeration describing how an animation should be repeated.

[DataContract]
public enum AnimationRepeatMode

Fields

[Display("Loop", null)] LoopInfinite = 1

The animation loop for always.

[Display("Play once", null)] PlayOnce = 0

The animation plays once, and then stops.

[Display("Play once & hold", null)] PlayOnceHold = 2

The animation plays once, and then holds, being kept in the list.