Table of Contents

Class AudioDevice

Namespace
Stride.Audio
Assembly
Stride.Audio.dll

Reprensent an Audio Hardware Device. Can be used when creating an AudioEngine to specify the device on which to play the sound.

public class AudioDevice
Inheritance
AudioDevice

Constructors

AudioDevice()

public AudioDevice()

Properties

Name

Returns the name of the current device.

public string Name { get; set; }

Property Value

string