Table of Contents

Enum AudioEngineState

Namespace
Stride.Audio
Assembly
Stride.Audio.dll

Describe the possible states of the AudioEngine.

public enum AudioEngineState

Fields

Disposed = 3

The audio engine is disposed. The current instance cannot be used to play or create sounds anymore.

Invalidated = 2

The audio engine is not currently usable due to missing audio hardware or unplugged audio output.

Paused = 1

The audio engine is currently paused. Any calls to play will be dropped.

Running = 0

The audio engine is currently running.