Table of Contents

Namespace Stride.BepuPhysics

Classes

BepuConfiguration
BepuSimulation
BodyComponent
CharacterComponent
CollidableComponent
CollisionLayersExtension
StaticComponent

Structs

BepuSimulation.TickAwaiter

Await this struct to continue during a physics tick

CollidableStack

Unmanaged low level information about an overlap test

HitInfo

Information returned by the different simulation test methods in BepuSimulation

HitInfoStack

Structure used through the different simulation test methods in BepuSimulation

OverlapInfo

Information about an overlap test

OverlapInfoStack

Unmanaged low level information about an overlap test

Enums

CollisionLayer

Represent a collision layer, used in conjunction with CollisionMask and CollisionMatrix

CollisionMask

Represents a collection of layers, any layer set in this value would be colliding.