Table of Contents

Interface ISceneRendererContext

Namespace
Stride.Engine
Assembly
Stride.Engine.dll
public interface ISceneRendererContext

Properties

Content

The content manager to load content.

ContentManager Content { get; }

Property Value

ContentManager

DrawTime

GameTime DrawTime { get; }

Property Value

GameTime

GameSystems

The list of game systems.

GameSystemCollection GameSystems { get; }

Property Value

GameSystemCollection

GraphicsContext

The graphics context used during draw.

GraphicsContext GraphicsContext { get; }

Property Value

GraphicsContext

GraphicsDevice

The graphics device.

GraphicsDevice GraphicsDevice { get; }

Property Value

GraphicsDevice

SceneSystem

The current scene system.

SceneSystem SceneSystem { get; }

Property Value

SceneSystem

Services

The service registry.

ServiceRegistry Services { get; }

Property Value

ServiceRegistry