Interface IGraphicsDeviceManager
Defines the interface for an object that manages a GraphicsDevice.
public interface IGraphicsDeviceManager
Methods
BeginDraw()
Starts the drawing of a frame.
bool BeginDraw()
Returns
- bool
true
if XXXX,false
otherwise
CreateDevice()
Called to ensure that the device manager has created a valid device.
void CreateDevice()
EndDraw(bool)
Called by the game at the end of drawing; if requested, presents the final rendering.
void EndDraw(bool present)
Parameters
present
bool