Enum BufferFlags
[Flags]
[DataContract]
public enum BufferFlags
Fields
ArgumentBuffer = 1024
Creates an indirect arguments buffer.
ConstantBuffer = 1
Creates a constant buffer.
IndexBuffer = 2
Creates an index buffer.
None = 0
Creates a none buffer.
RawBuffer = 512
Creates a raw buffer.
RenderTarget = 8
Creates a render target buffer.
ShaderResource = 16
Creates a buffer usable as a ShaderResourceView.
StreamOutput = 2048
Creates a buffer for the geometry shader stream-output stage.
StructuredAppendBuffer = 224
Creates a structured buffer that supports unordered acccess and append.
StructuredBuffer = 64
Creates a structured buffer.
StructuredCounterBuffer = 352
Creates a structured buffer that supports unordered acccess and counter.
UnorderedAccess = 32
Creates an unordered access buffer.
VertexBuffer = 4
Creates a vertex buffer.