Table of Contents

Class GraphicsDeviceExtensions

Namespace
Stride.Graphics
Assembly
Stride.Graphics.dll

Extensions for the GraphicsDevice

public static class GraphicsDeviceExtensions
Inheritance
GraphicsDeviceExtensions

Methods

DrawQuad(CommandList)

Draws a full screen quad. An Effect must be applied before calling this method.

public static void DrawQuad(this CommandList commandList)

Parameters

commandList CommandList

DrawQuad(GraphicsContext, EffectInstance)

Draws a fullscreen quad with the specified effect and parameters.

public static void DrawQuad(this GraphicsContext graphicsContext, EffectInstance effectInstance)

Parameters

graphicsContext GraphicsContext
effectInstance EffectInstance

The effect instance.

Exceptions

ArgumentNullException

effect

DrawTexture(GraphicsContext, Texture, Color4, BlendStateDescription?)

Draws a fullscreen texture using a LinearClamp sampler and the texture color multiplied by a custom color. See Draw+a+texture to learn how to use it.

public static void DrawTexture(this GraphicsContext graphicsContext, Texture texture, Color4 color, BlendStateDescription? blendState = null)

Parameters

graphicsContext GraphicsContext
texture Texture

The texture. Expecting an instance of Texture.

color Color4

The color.

blendState BlendStateDescription?

DrawTexture(GraphicsContext, Texture, SamplerState, Color4, BlendStateDescription?)

Draws a fullscreen texture using the specified sampler and the texture color multiplied by a custom color. See Draw+a+texture to learn how to use it.

public static void DrawTexture(this GraphicsContext graphicsContext, Texture texture, SamplerState sampler, Color4 color, BlendStateDescription? blendState = null)

Parameters

graphicsContext GraphicsContext
texture Texture

The texture. Expecting an instance of Texture.

sampler SamplerState

The sampler.

color Color4

The color.

blendState BlendStateDescription?

DrawTexture(GraphicsContext, Texture, SamplerState, BlendStateDescription?)

Draws a fullscreen texture using the specified sampler. See Draw+a+texture to learn how to use it.

public static void DrawTexture(this GraphicsContext graphicsContext, Texture texture, SamplerState sampler, BlendStateDescription? blendState = null)

Parameters

graphicsContext GraphicsContext
texture Texture

The texture. Expecting an instance of Texture.

sampler SamplerState

The sampler.

blendState BlendStateDescription?

DrawTexture(GraphicsContext, Texture, BlendStateDescription?)

Draws a fullscreen texture using a LinearClamp sampler. See Draw+a+texture to learn how to use it.

public static void DrawTexture(this GraphicsContext graphicsContext, Texture texture, BlendStateDescription? blendState = null)

Parameters

graphicsContext GraphicsContext
texture Texture

The texture. Expecting an instance of Texture.

blendState BlendStateDescription?

GetSharedWhiteTexture(GraphicsDevice)

public static Texture GetSharedWhiteTexture(this GraphicsDevice device)

Parameters

device GraphicsDevice

Returns

Texture