Table of Contents

Struct ResourceGroupBufferUploader

Namespace
Stride.Graphics
Assembly
Stride.Graphics.dll

Describes how DescriptorSet maps to real resource binding. This might become a core part of Effect at some point.

public struct ResourceGroupBufferUploader
Inherited Members

Methods

Apply(CommandList, ResourceGroup[], int)

public void Apply(CommandList commandList, ResourceGroup[] resourceGroups, int resourceGroupsOffset)

Parameters

commandList CommandList
resourceGroups ResourceGroup[]
resourceGroupsOffset int

Clear()

public void Clear()

Compile(GraphicsDevice, EffectDescriptorSetReflection, EffectBytecode)

public void Compile(GraphicsDevice graphicsDevice, EffectDescriptorSetReflection descriptorSetLayouts, EffectBytecode effectBytecode)

Parameters

graphicsDevice GraphicsDevice
descriptorSetLayouts EffectDescriptorSetReflection
effectBytecode EffectBytecode