Table of Contents

Enum SpriteFontType

Namespace
Stride.Graphics
Assembly
Stride.Graphics.dll
public enum SpriteFontType

Fields

[Display("Runtime Rasterized", null)] Dynamic = 1

Font which can change its font size dynamically and is compiled at runtime

[Display("Signed Distance Field", null)] SDF = 2

Signed Distance Field font which is pre-compiled but can still be scaled at runtime

[Display("Offline Rasterized", null)] Static = 0

Static font which has fixed font size and is pre-compiled