Enum SwizzleMode
Specify how to swizzle a vector.
public enum SwizzleMode
Fields
[Display("Default", null)] None = 0
Take the vector as is.
[Display("Normal map", null)] NormalMap = 2
Reconstructs the Z(B) component from R and G.
[Display("Grayscale (opaque)", null)] RRR1 = 3
Take the only the red component of the vector, but keeps the object opaque
[Display("Grayscale (alpha)", null)] RRRR = 1
Take the only the red component of the vector.
[Display("Grayscale (alpha)", null)] XXXX = 1
Take the only the x component of the vector.