Table of Contents

Struct NavigationRaycastResult

Namespace
Stride.Navigation
Assembly
Stride.Navigation.dll

Result for a raycast query on a navigation mesh

public struct NavigationRaycastResult
Inherited Members

Fields

Hit

true if the raycast hit something

public bool Hit

Field Value

bool

Normal

Normal of the non-walkable area boundary that was hit

public Vector3 Normal

Field Value

Vector3

Position

Position where the ray hit a non-walkable area boundary

public Vector3 Position

Field Value

Vector3