Table of Contents

Class RandomOffset

Namespace
Stride.Particles
Assembly
Stride.Particles.dll
public static class RandomOffset
Inheritance
RandomOffset

Fields

Lifetime

Lifetime offset should always be 0 so that it can easily be retrieved from the random seed.

public const uint Lifetime = 0

Field Value

uint

Offset1A

Random seed offset used for coupling 1-dimensional random values

public const uint Offset1A = 1112

Field Value

uint

Offset2A

Random seed offset used for coupling 2-dimensional random values

public const uint Offset2A = 2223

Field Value

uint

Offset2B

public const uint Offset2B = 3334

Field Value

uint

Offset3A

Random seed offset used for coupling 3-dimensional random values

public const uint Offset3A = 4445

Field Value

uint

Offset3B

public const uint Offset3B = 5556

Field Value

uint

Offset3C

public const uint Offset3C = 6667

Field Value

uint