Table of Contents

Enum EFlags

Namespace
Stride.Physics
Assembly
Stride.Physics.dll

Flags that control how ray tests are performed

[Flags]
public enum EFlags : uint

Fields

DisableHeightfieldAccelerator = 16

Don't use the heightfield raycast accelerator. See https://github.com/bulletphysics/bullet3/pull/2062

FilterBackfaces = 1

Do not return a hit when a ray traverses a back-facing triangle

KeepUnflippedNormal = 2

Prevents returned face normal getting flipped when a ray hits a back-facing triangle

None = 0
UseGjkConvexCastRaytest = 8
UseSubSimplexConvexCastRaytest = 4

Uses an approximate but faster ray versus convex intersection algorithm SubSimplexConvexCastRaytest is the default, even if kF_None is set.