Class ComputeBinaryColor
- Namespace
- Stride.Rendering.Materials.ComputeColors
- Assembly
- Stride.Rendering.dll
A node that describe a binary operation between two IComputeColor
[DataContract("ComputeBinaryColor")]
[Display("Binary Operator", null)]
public class ComputeBinaryColor : ComputeBinaryBase<IComputeColor>, IComputeColor, IComputeNode
- Inheritance
-
ComputeBinaryColor
- Implements
- Inherited Members
Constructors
ComputeBinaryColor()
public ComputeBinaryColor()
ComputeBinaryColor(IComputeColor, IComputeColor, BinaryOperator)
public ComputeBinaryColor(IComputeColor leftChild, IComputeColor rightChild, BinaryOperator binaryOperator)
Parameters
leftChild
IComputeColorrightChild
IComputeColorbinaryOperator
BinaryOperator
Properties
HasChanged
Indicates if the IComputeColor has changed since the last time it was checked, which might require recompilation of the shader mixins. Once polled, it will reset all cached states and revert to false until other changes have been triggered.
public bool HasChanged { get; }