Table of Contents

Class MeshKeys

Namespace
Stride.Rendering
Assembly
Stride.Rendering.dll

Defines keys associated with mesh used for compiling assets.

public class MeshKeys
Inheritance
MeshKeys

Fields

UseParameters

When compiling effect with an EffectLibraryAsset (sdfxlib), set it to true to allow permutation based on the parameters of all meshes.

public static readonly ValueParameterKey<bool> UseParameters

Field Value

ValueParameterKey<bool>