Table of Contents

Enum ModelNodeFlags

Namespace
Stride.Rendering
Assembly
Stride.Rendering.dll

Flags describing state of a ModelNodeDefinition.

[Flags]
[DataContract]
public enum ModelNodeFlags

Fields

Default = EnableTransform | EnableRender

The default flags.

EnableRender = 2

If true, associated Mesh will be rendered.

EnableTransform = 1

If true, Transform will be used to update LocalMatrix.

OverrideWorldMatrix = 4

Used by the physics engine to override the world matrix transform