Class ShadowMeshPipelineProcessor
Pipline processor for RenderMesh that cast shadows, to properly disable culling and depth clip.
public class ShadowMeshPipelineProcessor : PipelineProcessor
- Inheritance
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ShadowMeshPipelineProcessor
Properties
DepthClipping
public bool DepthClipping { get; set; }
Property Value
ShadowMapRenderStage
public RenderStage ShadowMapRenderStage { get; set; }
Property Value
Methods
Process(RenderNodeReference, ref RenderNode, RenderObject, PipelineStateDescription)
public override void Process(RenderNodeReference renderNodeReference, ref RenderNode renderNode, RenderObject renderObject, PipelineStateDescription pipelineState)
Parameters
renderNodeReference
RenderNodeReferencerenderNode
RenderNoderenderObject
RenderObjectpipelineState
PipelineStateDescription