Table of Contents

Class ShadowMeshPipelineProcessor

Namespace
Stride.Rendering
Assembly
Stride.Rendering.dll

Pipline processor for RenderMesh that cast shadows, to properly disable culling and depth clip.

public class ShadowMeshPipelineProcessor : PipelineProcessor
Inheritance
ShadowMeshPipelineProcessor

Properties

DepthClipping

public bool DepthClipping { get; set; }

Property Value

bool

ShadowMapRenderStage

public RenderStage ShadowMapRenderStage { get; set; }

Property Value

RenderStage

Methods

Process(RenderNodeReference, ref RenderNode, RenderObject, PipelineStateDescription)

public override void Process(RenderNodeReference renderNodeReference, ref RenderNode renderNode, RenderObject renderObject, PipelineStateDescription pipelineState)

Parameters

renderNodeReference RenderNodeReference
renderNode RenderNode
renderObject RenderObject
pipelineState PipelineStateDescription