Table of Contents

Create packages

Intermediate Programmer

Open your project in Visual Studio

Note

Game Studio will later support creating NuGet packages directly.

First of all, after saving all your changes, open your project with Visual Studio. You can easily do this by clicking the appropriate button on the toolbar:

Open project in Visual Studio

A few things to look out for:

  • Delete unecessary assets (i.e. GameSettings, etc...)
  • Delete unecessary PackageReference

Optional: Setup Package properties

  1. In the Solution Explorer, right-click on the project and click on Properties.

  2. Go to the Package tab and edit Package version, description, URL, etc.

    Setup package properties

Pack

  1. In the Solution Explorer, right-click on the project and click on Pack.

    Pack project

  2. Visual Studio will build and pack the project. The resulting .nupkg should be in bin\Debug or bin\Release folder, depending on your configuration.

Publish

You can now publish the .nupkg file on a NuGet repository such as nuget.org.

There is several ways to do that: nuget.exe client, dotnet.exe client or nuget.org Upload Package

For additional information, please reference to Publishing packages in NuGet documentation.

Once your package is properly listed, it can now be consumed by other Stride users!