Tutorials
Warning
Bullet Physics is being phased out. We no longer plan to support or expand its features as our focus shifts to Bepu Physics. We recommend transitioning to Bepu Physics for access to the latest updates and ongoing improvements.
- Create a bouncing ball: Use the static collider and rigidbody components to create a ball bouncing on a floor.
- Script a trigger: Create a trigger that doubles the size of a ball when the ball passes through it.