Class TwistMotorConstraintComponent
- Namespace
- Stride.BepuPhysics.Constraints
- Assembly
- Stride.BepuPhysics.dll
[DataContract]
[DefaultEntityComponentProcessor(typeof(ConstraintProcessor), ExecutionMode = ExecutionMode.Runtime)]
[ComponentCategory("Physics - Bepu Constraint")]
public sealed class TwistMotorConstraintComponent : TwoBodyConstraintComponent<TwistMotor>, IIdentifiable, ITwoBody, IMotor
- Inheritance
-
objectConstraintComponent<TwistMotor>TwoBodyConstraintComponent<TwistMotor>TwistMotorConstraintComponent
- Implements
- Inherited Members
Constructors
TwistMotorConstraintComponent()
public TwistMotorConstraintComponent()
Properties
LocalAxisA
Local twist axis attached to body A
public Vector3 LocalAxisA { get; set; }
Property Value
LocalAxisB
Local twist axis attached to body B
public Vector3 LocalAxisB { get; set; }
Property Value
MotorDamping
Mass-scaled damping constant, How rigid the constraint is.
public float MotorDamping { get; set; }
Property Value
Remarks
If you want to simulate a viscous damping coefficient of D with an object of mass M, set this damping value to D / M.
MotorMaximumForce
Maximum amount of force the motor can apply in one unit of time.
public float MotorMaximumForce { get; set; }
Property Value
TargetVelocity
Goal relative twist velocity around the body axes
public float TargetVelocity { get; set; }