Class ColliderBase
- Namespace
 - Stride.BepuPhysics.Definitions.Colliders
 
- Assembly
 - Stride.BepuPhysics.dll
 
[DataContract(Inherited = true)]
public abstract class ColliderBase
  - Inheritance
 - 
      objectColliderBase
 
- Derived
 
Properties
Container
public CompoundCollider? Container { get; }
  Property Value
Mass
public float Mass { get; set; }
  Property Value
Remarks
Changing this value will reset some of the internal physics state of this body
PositionLocal
Local position of this collider relative to its parent
[DataAlias("LinearOffset")]
public Vector3 PositionLocal { get; set; }
  Property Value
Remarks
Changing this value will reset some of the internal physics state of this body
RotationLocal
Local rotation of this collider relative to its parent
public Quaternion RotationLocal { get; set; }
  Property Value
Remarks
Changing this value will reset some of the internal physics state of this body
Methods
TryUpdateFeatures()
protected void TryUpdateFeatures()