Table of Contents

Enum CompilationMode

Namespace
Stride
Assembly
Stride.dll

An enum that describes the compilation mode used to compile a game.

public enum CompilationMode

Fields

AppStore = 2

The game was compiled in release mode for app-store (for end-user release)

Impact on compilation on other components:

  • Shaders are compiled in optimization level 2 with no debug information.
Debug = 0

The game was compiled in debug mode.

Impact on compilation on other components:

  • Shaders are compiled in debug mode with debug information.
Release = 1

The game was compiled in release mode.

Impact on compilation on other components:

  • Shaders are compiled in optimization level 1 with debug information.
Testing = 3

The game was compiled in testing mode.

Impact on compilation on other components:

  • Shaders are compiled in debug mode with debug information.