Enum CompilationMode
- Namespace
- Stride
- Assembly
- Stride.dll
An enum that describes the compilation mode used to compile a game.
public enum CompilationMode
Fields
AppStore = 2
The game was compiled in release mode for app-store (for end-user release)
Impact on compilation on other components:
- Shaders are compiled in optimization level 2 with
no debug
information.
- Shaders are compiled in optimization level 2 with
Debug = 0
The game was compiled in debug mode.
Impact on compilation on other components:
- Shaders are compiled in debug mode with debug information.
Release = 1
The game was compiled in release mode.
Impact on compilation on other components:
- Shaders are compiled in optimization level 1 with debug information.
Testing = 3
The game was compiled in testing mode.
Impact on compilation on other components:
- Shaders are compiled in debug mode with debug information.