Struct ResourceGroupBufferUploader
Describes how DescriptorSet maps to real resource binding. This might become a core part of Effect at some point.
public struct ResourceGroupBufferUploader- Inherited Members
Methods
Apply(CommandList, ResourceGroup[], int)
public void Apply(CommandList commandList, ResourceGroup[] resourceGroups, int resourceGroupsOffset)Parameters
- commandListCommandList
- resourceGroupsResourceGroup[]
- resourceGroupsOffsetint
Clear()
public void Clear()Compile(GraphicsDevice, EffectDescriptorSetReflection, EffectBytecode)
public void Compile(GraphicsDevice graphicsDevice, EffectDescriptorSetReflection descriptorSetLayouts, EffectBytecode effectBytecode)Parameters
- graphicsDeviceGraphicsDevice
- descriptorSetLayoutsEffectDescriptorSetReflection
- effectBytecodeEffectBytecode