Enum TextureFlags
[Flags]
public enum TextureFlags
Fields
DepthStencil = 8
A texture usable as a depth stencil buffer.
DepthStencilReadOnly = 24
A texture usable as a readonly depth stencil buffer.
None = 0
No option.
RenderTarget = 2
A texture usable as render target.
ShaderResource = 1
A texture usable as a ShaderResourceView.
UnorderedAccess = 4
A texture usable as an unordered access buffer.